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Apr 19, 2010
How to Max Complexity Walkthrough Dungeoneering In RuneScape
First go to the Al-kharid bank and bank your items as none will be allowed then go to the port shown on the map and talk to the fremenik sailor until he takes you on the boat.
When you get off the boat follow the path to the icy area and then go north to the tutor symbol, when you talk to the tutor he will give you a ring. Here’s how this works, when you start you will be at complexity level one and floor 1, there are 35 floors and six complexity levels the farther you go down in floors the higher levels in other skill you will need to complete plus they will be bigger you can do each floor as many times as you want on any comp level. As your dungeoneering level rises you will be able to gain access deeper floors and higher comp levels. The comp levels are as follows, plus an increased supply in the store.
Complexity level one – Combat
Complexity level two – Same as level one + Cooking + Fire-making + Fishing + Woodcutting
Complexity level three – Same as level two + Making Weapons + Mining + Runecrafting
Complexity level four – Same as level three + Farming Textiles + Hunting + Making Armour
Complexity level five & six – Same as level four + Farming Seeds + Herb-lore + Summoning + Thieving
at comp level one you will receive 50% less experience per floor at the end, you get a higher % of experience the higher the comp level so to train the dungeoneering skill faster you should play at a higher comp level. This guide is to show you how to reach comp level six as fast as possible so you can start getting more experience.
Okay so here is the meat once you have the ring you right click and select “open party interface” and then click ”form party” you then enter one of the dungeon entrances to the right or left of you can now set your floor and comp level but both will be one so confirm. You will now be in a room the object is to go through the doors to find the keys to open more doors to get to the boss monster at the end. So for the first floor the best thing to do is go through the doors killing everything and picking up all the keys, when you find an anti Dragon breath shield pick it up and right click on it there will be an option to bind it, binding means that when you quit and restart a floor or go to a new floor you get to keep the item that you bound everything else including coins disappears on the next level or if you log out. Once you get to the boss it will be one of three bosses at your level if it is the gluttonous behemoth then you will have to stand between it and the dead carcass on the ground so it will not eat otherwise once you get it to half health it will replenish its health. The other two bosses are normal. As your level increase you will unlock higher leveled bosses. Once the boss is dead go down the ladder ,you should start on the same floor (level one) but you will be complexity level two so do this floor the same as before until you will be comp level three you may notice that you will start with less items as well as you will now be able to buy basic items from the smuggler, for this level you may need a pick-axe and hatchet so buy the basic ones (novitiate) . from now on you will not start with a plate-body so destroy the anti Dragon breath shield (that will undo the bind you put on it, this is necessary because you may only bind one item at a time until dungeoneering level 50) now you should bind the plate-body to you. Then finish this level the same way. For the fourth level buy the pick axe, hatchet, hammer and tinder box open the in game smithing guide from the skills panel and select dungeoneering, this will tell you the levels needed to make an item in deamonheim. Find the highest level Armour you can make and use and look out for the ore of that type because you will be making your own Armour from now on so will start with plate-body and a weapon. If you magic level is low or you cant use protection prayers I would actually recommend Magic Armour, So now just go through the next two levels using all the money you collect to buy ore to make into Armour. So now you should be at level six complexity and will make twice the experience per floor as on complexity level 1, as well as all your skills will be tested.
Okay ,you have finished the dungeoneering walktrough now,hope you can like this guide and enjoy playing in Runescape!
Apr 17, 2010
Runescape news: Dungeoneering Skill
Within each dungeon, the adventuring party is asked to solve puzzles and fight monsters, while using their skills to overcome the fiendish challenges that stand in their way. Use your skills to equip your party members, search for loot and keys and explore the floor until you find the epic boss monster at the end.
The environment contains hundreds of new objects, NPCs, rooms and locations covering an area more than 60 times the size of Falador – more than any single update ever has!
After adventuring (with a group of up to 4 other players), you’ll be able to access a wealth of new skill upgrades and reward items, including new weapons and armour for both the free and members’ game.
Apr 16, 2010
Runescape Attack Strenght and Defense 1-99 Guide For F2P and P2p
1-10: is Chickens or seagulls.
Locations: chickens – north of lumbridge there is 2 chicken coops one on the way to dranor and one on the way to verrack.
Seagulls – drop nothing but fast leveling, these are fond in port siarm at the docks.
10-20: cows
Location: Crafting guild or in lumbridge by the alkrid toll gate.
20-30: minotars
Location: Stronghold on the first level.The level 12 minotars are good training and drop some food but at this low level if your training here bring some food to be safe.
30-40: MonksLocation: Monastery
They only drop bones here so if you want to get your prayer up bury them while your killing them.40-60: Fleash crawlers
Location: Stronghold of security 2nd floor in the north west corner.They drop alot of good items like uncuts and runes that you can make some good cash off while training so pick them up if you need the money.
60-99: there are a few different ways but there are 2main ones that will get you there faster then most and they are – deadly red spiders, and hill giants.
Locations: Deadly Red Spiders – 3rd floor on Stronghold and there are many different places they spawn in mass amounts. Bring alot of food to train here!
Hill Giants – the main location these would be in the underground cave by the grand exchange. Items needed would be a brass key and a few food.
Now for P2p from 40-99!40-60: Rock crabs
Location: By CamelotHere they drop charms and noted seaweed pick them both up and you don’t need food for here.
60-99Monsters & minigames:Bandits, Pest control or soul wars,Monkey guards,and green dragons.
Locations:Bandits – located in the desert, items need is a a few shanty passes and alot of pray pots and food.
Money Gaurds – Monkey Guards live on the ground floor and first floor of Ape Atoll’s temple.
Green Dragons: THese are in mutiple spots but the most well knowen is by clan wars in the wildreness.Soul wars: the yellow portal by the edgeville bank.
Pest control: Take the boat from port sariam from one of the docks on the far end and you will be on the pest control island.Okay now ,these are all good ways for your to train your character and can level up much quickly in Runescape ,hope you can like and enjoy playing Runescape very much!
Apr 11, 2010
Gem Rocks Mining Guide
Gem Rocks, which are located in Shilo Village in the Shilo Village Gem Mine are an under the radar rock you can mine for decent Mining experience and a great profit. With the rise in prices of Gems, the profits of mining Gems is extraordinary compared to mining Gems in the past and other types of ores. The experience isn’t all that bad either as each gem no matter which kind grants you 65 Mining experience when mined!
With the closest bank being the Shilo Village bank at approximately 20 seconds away from the Gem mine, you should be able to receive up to 20k experience per hour with the profits in the hundreds of thousands. Now, Let’s get started!
Requirements:
The only skill requirements in order to mine Gem rocks is level 40 Mining. Also you can level your mingning level at 60 in order to gain the most out of your mining experience. The only quest requirement is the completion of Shilo Village, however there are a few quests that need to be completed in order to complete Shilo Village as well.
Skill Requirements:
40+ Mining in order to mine Gem Rocks32 Agility for Shilo Village
20 Crafting for Shilo Village
3 Herblore for Jungle Potion
Quest Requirements
Shilo Village
Jungle Potion
Druidic Ritual
Information about Gem Rocks
You need at least level 40 Mining to mine the Gem Rocks and you will receive 65 experience per gem mined. The Gem Rocks take about 1 Minute 34 Seconds for the Gem to return to the rock and there are 8 rocks in the Gem mine.
Now before you start hacking away at some Gem rocks, it would be best to find the pickaxe that suits you best. There is mainly 3 pickaxes to choose from with one alternative. There is the Rune Pickaxe, Dragon Pickaxe,Sacred Clay Pickaxe (morphic), Volatile Clay Pickaxe, and the Inferno Adze.
Rune Pickaxe

Dragon Pickaxe




How to Get to the Gem Mine
Getting to the Gem Mine can be fairly easy if you have level 51 Magic and the ability to teleport to Ardougne. If you don’t however don’t fret as there are many other ways that to access the Gem Mine as long as you have a few coins.
Method One – Fastest (Requires 51 Magic, 40 Coins, Ardougne Teleport)
This first method is the fastest way to the Gem Rocks.
Walk South and pay 30 coins to take the ship to Brimhaven
Walk slightly South and then East until you see Hajedy
Pay him 10 coins for him to take you to Shilo Village
Walk North across the bridge
The Gem Rocks will be in front of you
Inventory and Armor
The only piece of equipment that you must have is some type of Pickaxe ranging from Bronze to Rune, Sacred Clay, Dragon, or an Inferno Adze. The best pickaxe to use would be the Dragon Pickaxe, but if you can’t afford one a Rune Pickaxe works just fine as well. For me I mine using a Rune Pickaxe and a armour setup of:Necklace: Glory
Weapon: Rune Pickaxe
Shield: Holy Book
Cape: Legends or Spotted
Boots: Boots of Lightness
Gloves: Barrows Gloves
Ring: Ring of life
Chest: Monk robe or Dark Blue robe
Legs: Monk robe or Dark Blue robe

You can wear anything you would like but I prefer the Boots of Lightness and Spotted cape so I can take off 7 kilograms from my total weight. As long as you have a pickaxe, anything else could be your choice.
Mining Armor
Varrock ArmourIf you have completed the Varrock Achievement Diary, you can wear Varock Armour 2 when mining. The Varrock Armour 2 gives a bonus to mining that gives you the chance to mine two ores from the same rock at random. If you plan on wearing Varrock Armour, you must wear Varrock Armour 2 or 3 as Varrock Armour 1 doesn’t give you the chance to mine two ores at once including up to Mithril.

Shooting Stars
After you have freed the Star Sprite inside of a mined star, he will give you a item reward as well as recieveing the ability to mine extra ores for around 15 minutes. If you use this ability when mining Gem Rocks, you will recieve more Gems increasing your production. Even though the extra 15 minutes may not seem like a long time, if it takes you less than 15 minutes to mine a full inventory of Gems, you will increase your production which means more money and experience. Shooting stars are part a Distraction and Diversion only allowing you too mine one star every week.
Weight Reduction Clothing
If you are looking to maximize the amount of weight you can reduce from your total weight, there is a variety of clothing and armour you can wear.





Boots of Lightness Reduces weight by 4.5 kilograms and requires the completion of Temple of Ikov


Inventory
Karamja Gloves 3
Obtaining Karamja Gloves 3
Summoning Familiars
If you are looking to maximize the number of gems you can mine per trip to the Gem Rocks, and the twenty eight ores isn’t enough for you, you can use Summoning familiars to hold items for you so you can mine more ore each trip. Besides holding extra items, some Summoning familiars even give you an invisible Mining boost. The familiars that can hold items for you include:


Bull Ant (hold 9 items and requires level 40 Summoning)



The familiars that will give you an invisible Mining boost include:



Okay now ,just enjoy minging gem rocks and make money for your character ,hehe !
Green Dragons Guide In RuneScape

Kill Green Dragon in Runescape is one of very good way to make money and XP for your account,this time I have collected some guides to tell you how to fight them and what to bring,you can just have a look at it:
Green Dragon Fast Facts:
They are Level 79 with 750 Lifepoints.
They are the weakest form of chromatic dragon.
There is no attackable Baby form of these.
They provide 75XP to Slayer when set as a Slayer task.
Max hit of the Green Dragon with melee is 82, but it doesnt hit this very often. It only hits 20-40 usually with dragonfire through your Antidragon Shield
First of all, you’ll need good equipment.
For Melee: Use a Dragon Med/Full Helm, Granite Platebody/Rune Platebody/Dragon Chainbody/Dragon Platebody, Dragon Platelegs, Amulet of Glory/Fury/Games Necklace, Boots of Lightness, Ring of Wealth and a Anitdragon Shield. A Dragon Weapon, Barrows Weapon or Godsword is recommended.
For Ranged:Use Void Ranged Helm/Any Dragonhide Coif, Void Body/Any Dragonhide Body, Void Robes/Any Dragonhide Legs, Amulet of Glory, Any Dragonhide Vambraces, Ring of Wealth and a Antidragon Shield. A crossbow is recommended; I personally prefer to use mithril or steel bolts, but this can be substituted.
Or For Ranged: Use Void Ranged Helm/Any Dragonhide Coif, Void Body/Any Dragonhide Body, Void Robes/Any Dragonhide Legs, Amulet of Glory, Any Dragonhide Vambraces, Ring of Wealth and a Antidragon Shield. Also bring a Dwarven Multicannon with 1-5K Cannonballs. Set it up near the centre of the Green Dragons.
For Mage: Don’t mage these. You will not make much profit.
You can try to use 15 tuna as food per trip. (These heal 100LP) This can be substituted for salmon if you are a higher level (But bring 5 monkfish in case of revenats!)or lobsters if you are a lower level.
Now you know that what to bring to the Green Dragons, you need to know where they are. They are located in Level 21-23 Wilderness, so if you are a higher level, beware of the Level 105 Revenant Orks that patrol this area. These can one-hit you if you are already weakened by the Green Dragons.
To get there, run first to the Wilderness Volcano and withdraw what you want from the bank there. Then run east to Clan Wars. Rest if you need too then run east until you see the Green Dragons. From here on it is quite simple. Use a Stab attack style if you are Meleeing. Kill a Green Dragon, pick up Green Dragonhide, Dragons Bones^ and any other good drops. Once you have a full inventory, run west to the Wilderness Volcano to bank, or use you Games Necklace to teleport there. You should make about 80-100K per trip, meaning 1 Million GP per hour is quite possible here!
Notable Drops~
Rune Full Helm
Rune Kiteshield
Rune Med Helm
Dragon Spear
Nature Runes
Gem
Grimy Ranaar
Green Dragons always drop these.
Now you can just go to kill green dragons and enjoy playing Runescape very much!
Apr 8, 2010
Runescape Quest Order Guide
General Tips:
1. Being able to teleport around to major cities and get around Runescape quickly is vital. For this reason it’s a good idea to train up mage to at least 25 (Varrock teleport) before even starting to do quests. Once you start questing I would recommend training mage up to 37 for the Falador teleport and 45 for the Camelot teleport. Otherwise keep a good supply of teleport tabs handy for when you need the higher level teleports. Get your Ardougne teleport as soon as possible and by the time you’ve finished Death Plateau and Watchtower quests your mage level should be high enough to use your new unlocked teleports. I also placed quests in a certain order to facilitate quick teleport. For example Animal Magnetism and Creature of Fenkenstrain quests after Ghost’s Ahoy because it’s much easier to do the quest with an ectophial in your inventory. And mountain Daughter is much easier once you have the enchanted lyre. Knowing how and when to use teleports from glories, skill’s necklaces, rings of dueling, combat bracelets, the explorer’s ring, and games necklace’s, gnome glider’s, etc. is a real time saver.
2. It will save you a LOT of time and running around if you buy all of the materials needed for a quest on the exchange before you even start a particular quest.
3. I put a few of the quests down a ways in the list due to high skill requirements that should be done sooner if possible for various reasons. Hero’s Quest gives you the ability to charge your own glories and will unlock the two Miscellania quests, Fairy Tale part 1 and Starting part 2 will give you access to the fairy rings which is a one of the best teleport systems on Runescape. Smoking Kills will start you earning slayer points for finishing tasks. Grand Tree quest will get you access to the gnome gliders. Tears of Guthix will grant you access to the same mini-game once a week which is good free experience.
4. Don’t spam your experience rewards and the exp lamps. Use them for skills that you hate to train or on stuff that is difficult to train like prayer, agility and summoning. Save them if possible until you need it to boost a skill in order to tackle your next quest.
5. Training skills on the side to meet quest requirements is inevitable. Some skills level up quite nicely doing quests so that there is no need to train, but with others you just need to bite the bullet and get it done. Try to find the quickest way to train skills. For example do the Pyramid Plunder mini-game for training thieving, and the distractions and diversions circus for training magic, range, and agility. Do the penguin hide and seek each week and find all of the penguins and use the experience reward to train up your difficult skills. Do the Tears Of Guthix mini-game too.
6. Try to get 43 prayer as soon as you can because it make a huge difference when fighting the bosses.
The Quests:
1. Quests With No Requirements
These should be the first ones to tackle. Most of them are pretty easy and are needed for later quests. Most of these can be done in any order unless otherwise mentioned:
Cook’s Assistant
Recipe For Disaster – Subquest 0: Starting Out (after Cook’s Assistant)
Doric’s Quest
Gertrude’s Cat
Druidic Ritual
Dwarf Cannon
Ernest The Chicken
Wolf Whistle
Demon Slayer
Restless Ghost
Priest in Peril
Prince Ali Rescue
Goblin Diplomacy
Shield of Arrav
Romeo and Juliet
Rag and Bone Man
Murder Mystery
Pirate’s Treasure
Plague City
Biohazard (after Plague City)
Sheep Herder
Jungle Potion (after Druidic Ritual)
Witch’s House
2. Optional Quests With No or Very Low Skill Requirements
These quests are not needed for later quests but are generally easy and good to do for the experience rewards. These can be don in any order :
The Blood Pact
Sheep Shearer
Clock Tower
Imp Catcher
Witch’s Potion
Monk’s Friend
Vampire Slayer
Hazeel Cult
Myths of the White Lands
Swept Away
Tower of Life
Perils of Ice Mountain
3. Skill-based Quests
These quests have skill requirements and should be done top to bottom since the skill level and quest requirements increase with each quest.
Before you begin questing it’s a good idea to train up most of your skills to at least 10 and have a combat level of 20 – 30. For the first 10 quests you will need level 10 in construction, farming, firemaking, fishing, hunter, magic, mining, thieving, and woodcutting.
Tale of the Muspah
Knight’s Sword
Fishing Contest
Recipe For Disaster – Subquest 1 : Dwarf
Recipe For Disaster – Subquest 3 : Goblins
Black Knight’s Fortress
Recruitment Drive
Dragon Slayer
Tree Gnome Village
Waterfall
For the next 10 quests you will need to have 25 magic, 20 runecrafting 20 attack, 23 agility, 20 cooking, 25 construction, 17 mining, and 20 thieving.
Observatory
A Soul’s Bane
Merlin’s Crystal
Holy Grail
Rune Mysteries
Rune Mechanics
Lost Tribe
Tribal Totem
Death to the Dorgeshuun
Ghosts Ahoy
For the next 10 quests continue to work on your farming up to level 25, with 10 herblore, 10 fletching, 20 smithing, 25 thieving, and 35 woodcutting.
Wanted!
Nature Spirit
Animal Magnetism
Making History
Meeting History
Dig Site
Golem
Creature of Fenkenstrain
Garden of Tranquillity
Tourist Trap
Now continue to work up to level 30 on agility, cooking, ranged, and smithing, and 34 construction for the next quests:
Elemental Workshop I
Elemental Workshop II
Shades of Mort’ton
In Search of the Myreque
In Aid of the Myreque
Tai Bwo Wannai Trio
Big Chompy Bird Hunting
Recipe For Disaster – Subquest 5 : Lumbridge Guide
Recipe For Disaster – Subquest 2 : Pirate Pete
Cold War
Your attack strength and defence level should be in the 40’s by now. You will also want to keep working on prayer up to at least level 31. You will need 16 firemaking.
Shadow Of The Storm
Recipe For Disaster – Subquest 6 : Evil Dave
Eagles’ Peak
Giant Dwarf
Forgettable Tale of a Drunken Dwarf
Another Slice of H.A.M.
Grand Tree
Scorpion Catcher
Death Plateau
Troll Stronghold
For the next quests work on bringing your agility up to 32 – 34, with 30 farming, 31 herblore, 20 firemaking, 40 prayer, and 30 thieving.
Troll Romance
Lost City
Haunted Mine
Enlightened Journey
Feud
Shilo Village
Eadgar’s Ruse
My Arm’s Big Adventure
Horror From The Deep
One Small Favour
The next quests are hard. You will want to have 43 prayer at this point for fighting the bosses. By the time you reach Icthlarin’s Little Helper you will want high agility (40 – 50 is preferable to avoid falling in the traps). Your crafting should be at 40 by now and you will need 30 firemaking, 25 fletching, 40 mining, 25 slayer, 40 woodcutting, and 50 smithing.
Monkey Madness
Fremennik Trials
Watchtower
Mountain Daughter
Between a Rock…
Finish all Rag and Bone Man Tasks
Fur ‘n’ Seek
Fight Arena
Sea Slug
Icthlarin’s Little Helper
Skills needed for the next 10 quests are 35 in cooking and construction, 45 or so crafting (49 to do Hand in the Sand), 40 firemaking, 46 mining, 40 range, 50 smithing, and 50 woodcutting.
A Tail of Two Cats
Ratcatchers
Missing My Mummy
Cabin Fever
Kennith’s Concerns
Fairy Tale Part I
Fairy Tale Part II (through learning about the fairy rings)
Recipe For Disaster – Subquest 4 : Skrach
Hand in the Sand
Olaf’s Quest
For the next quests keep working on construction up to 40. You will also need 50 crafting, 65 defense, 45 firemaking, 36 fishing, 37 herblore, 45 magic, 30 runecrafting, 30 slayer, and 19 summoning.
Land of the Goblins
Spirits of the Elid
All Fired Up
Enakhra’s Lament
King’s Ransom
Spirit of Summer
Slug Menace
Eyes of Glouphrie
Darkness of Hallowvale
Legacy of Seergaze (do this right after Darkness of Hallovale before you forget the Meiyerditch shortcuts)
For the next 10 quests you will want to have at least 50 agility and your combat level should be at least 85. You will also need 53 cooking, 53 fishing, 50 mining, 40 slayer, 50 or higher thieving, and 56 woodcutting. Desert Treasure is a real doozey. When you are done congratulate yourself on finishing one of the hardest quests on Runescape!
Temple of Ikov
Royal Trouble
Heroes Quest
Throne of Miscellania
Smoking Kills
Chosen Commander
Fremennik Isles
Underground Pass
Desert Treasure
Contact!
For the next series of quests keep working on construction up to level 45, 49 farming, 57 herblore, 45 hunter, 57 magic, 50 – 55 prayer, 50 smithing, and 23 summoning,
Zogre Flesh Eaters
Rum Deal
Glorious Memories
Great Brain Robbery
Summer’s End
Tears of Guthix
What Lies Below
Hunt For Red Raktuber
Fairy Tale Part II (finish)
Legends
The final quests of Recipe For Disaster require 70 cooking, and you will need 59 mining, 60 range, 50 runecrafting, 56 slayer, 54 smithing (65 for Devious Minds), 60 thieving, and 58 woodcutting.
Recipe For Disaster – Subquest 7 : Sir Amik Varze
Recipe For Disaster – Subquest 8 : Awowogei
Recipe For Disaster – Subquest 9 : Final Fight
Family Crest
Mourning’s Ends – Part 1
As a First Resort…
Path of Glouphrie
Dealing with Scabaras
Defender of Varrock
Devious Minds
For the next quests you will need 59 agility, 50 construction, up to 60 – 66 crafting, 53 fletching, 66 magic, and 72 woodcutting.
In Pyre Need
Back to my Roots
Regicide
Roving Elves
Catapult Construction
TokTz-Ket-Dill
Grim Tales
Lunar Diplomacy
Dream Mentor
Swan Song
You’re almost done but you really need to train up for these! For the final quests you will need ~70 agility, 75 attack, 60 construction, 66 crafting, 65 defence, 61 firemaking, 70 fletching, 65 farming, 65 herblore, 65 hunter, 75 magic, 66 mining, 70 prayer, 75 ranged, 65 slayer, 75 strength, 66 thieving, and 75 woodcutting.
Rocking Out
Curse of Arrav
Temple at Senntisten
Mourning’s Ends – Part 2
Within The Light
Forgiveness of a Chaos Dwarf
Blood Runs Deep
While Guthix Sleeps
Nomad’s Requiem
You will need some good money to beat Nomad on the final quest!
Okay,so cool,you have finished all the quests in Runescape,best wish for you !
RuneScape General Guide For Players
These are some generally guides for you to make money in Runescape ,hope yu can have a look and learn some from it :
1.Woodcutting:
cut tress right by the grabd exgage and bank at the bank.thenwhen lvl 15 cut oaks till lvl 40.then cut willowstill lvl 70 you can cut till lvl 60 but then it takes longer too get yews so i recomend 70.
2.Mining
mine bronze by varrock until lvl 15 then go under faldor to mine iron then bank at bank.do this till lvl 30 then mine coal.after that at lvl 40 u can countinu to mine coal or gold but gold is very slow and price has gone down.
3. PKing

go to pvp with 15 lobs and full rune and pk lower lvls that have no armour on and getstuff or pick stuff up lots ofppldrop def amulets(recomended for higher lvl player)
4.Clay

buy clay and bukets and go to varrok east bank and get 8 bukets and rest of inventory of clay and go to fountian nerby and fill buckets up with water and make clay soft clay and sell
Apr 3, 2010
Runescape Monkey Madness Quest Guide
Runescape Monkey Madness Quest can be consiered one of funnest but harest quest in the game,this time I'd like to tell you the guide to do the quest well and quickly!
Quests:Tree Gnome Village, The Grand Tree.
Skill:None, but 43 Prayer is recommended.
Items needed: Gold bar, Ball of wool, Monkey corpse or Monkey Bones, Antipoison potions, Ring of dueling or Amulet of glory, Ardougne teleport runes(recommended), Food, Prayer restore potions, Plank, a good Weapon and some Armor.

Start:Talk to King Narnode in The Grand Tree, Glough is gone and he needs you to deliver the seal to the Royal Guard.Then head to the top floor, and take the gnome glider to Karamja , Go to the Shipyard, and see G.L.O. Caranock. It seems the Royal Guard was blown off course by the big winds ,Head back to King Narnode, and you should tell him what G.L.O. Caranock said. He will tell you to go to Daero (Daero is in Blurberry’s bar upstairs). He will blindfold you and take you to a hangar. He and his pilot will talk for a little bit . Ask Waydar why the gliders aren’t unfolded, he will tell you they are locked with a code ,Go to the reinitialisation panel and then finish the puzzle to unlock the gliders (optional: pay Glough 200k to finish the puzzle for you.) ,The gliders will unfold when you finish the puzzle. Talk to daero and you will fly to an island where the 10th had originally crashed. Speak to a person named Lumdo and he won’t sail to Ape Atoll, so talk to Waydar to convince Lumdoto take you there. He will now take you there. MAKE SURE YOU HAVE FOOD, ANTI-POISONS, AND ARMOR AND WEAPON BEFORE YOU GO TO APE ATOLL!! When you get to Ape Atoll find the cliff, and head west. When the cliff splits north turn your protect from range prayer on. and continue at the gate. You black out and end up in jail, with three members of the 10th guard. (Heal here.) Escape when the ape heads towards the other room. Make sure you know his pattern before you attempt to leave, or you could take HEAVY damage. When you manage to escape, head east to Karam, who is camoflagued in the long grass. Talk to him.
If your low on Prayer there is a altar in the temple south-east, but use the last of your prayer for protect from melee to get in and out of it. Use protect from ranged and head south east to sergeant Garkor on the east side of the small house south of the temple. Don’t go by the Elder Guard or he will put you all the way back in jail. Garkor will tell you that you need to make alliance with the monkey king, and you also need to see zooknock in a tunnel.Head south of the statue in the middle of the town(make sure protect from ranged is on) there is a house there. Head around the house. Don’t go in it until you make it to the back of the house. Walk in and stay on the dark brown floor. Search the crates by the trapdoor, but don’t get to close to it or monkeys will get you and put you in jail. Keep searching until you get the monkey dentures.Now head to the southeastern crate, and search it. Then select ‘YES’ then go northwest, search the crates, to find the monkey amulet mould.After you get that, Teleport to a bank, there, you should grab more food, pots, and light armor because you need to run a long ways in a tunnel filled with high level monsters. Make sure you take your plank.Head back to ape atoll the way you got there, but instead of heading to the gate head straight west into a tunnel. Make sure to have protect from melee on, and keep your run on. Heal when needed and ignore all trap and monsters you encounter, but when you reach a claw trap, use your plank on it. Just run until you reach Zooknock.Talk to him and he asks you to bring him; A gold bar, something to do with monkey speech, monkey amulet mould, monkey remains, and a monkey talisman. Use the gold bar, the amulet mould, and the dentures with him. He will give you a ‘Enchanted Bar’ and an ‘Amulet Mould’Teleport to a bank. Charge your prayer. Bank and withdraw your armor, a weapon, antipoison potions, the enchanted bar, the monkey amulet mould, a ball of wool, and food. Head back to Ape Atoll, and walk to the main gate and get shot back and end up in jail. Get out of jail and head to Karam.In the temple there is a trapdoor, head towards it with protect from melee on. Head down and walk northeast to a lava pit. Use your enchanted bar on the wall of fire, and then use your ball of wool with the bar. Now walk back to the main floor of the temple and immidiately up another ladder. Tele and bank, Grab your best armor, the Monkey Speak amulet, some anti poison pots and more food. Then charge your prayer. Then back to ape atoll, through jail and back by karam.Head west till you see a monkey child. Attempt to talk to him, DON’T GET CAUGHT BY HIS AUNT!!! grab some bananas and talk to him, if the aunt comes hide, or she will put you in jail. Convince the monkey child that you are his uncle.He will say that his aunt wanted him to give her 20 bananas. But he cant count, so the 5 you grabbed will be good enough. So give him the bananas, then talk to him again and you should get a monkey talisman.Bank all your heavy equipment, recharge on prayer, bring weight reducing gear, food, and energy pots, the monkey talisman, monkey corpse/bones. and then head throught the long tunnel back to zooknock. give him the money items. and eventually he will give you a monkey gree-gree. You wont be attacked anymore on ape atoll while wearing this.Re-bank, grab good armour, food, ardougne tele, and anti-poison pots. Head to ape atoll, but this time when you head through the gate wear the greegree, you wont get shot! Head west till you reach sergeant. Then talk to the elder guard who won’t let you pass. So you need to head far west till you reah the ocean, then south to the cliff, walk up the path, over the bridge, and climb the ladder, to kruk.Kruk will take you to the king. Ask the king for an alliance, he will tell you to rescue a money from the ardougne zoo. Ask an elder guard to get out.Tele to ardougne and the run to the zoo. Equip your greegree, and talk to the monkey-minder guy, he will put you back in your cage. Talk to a monkey in the cage and put him in your inventory. Take off the greegree, and the monkey minder will take you out.WALK towards the grandtree. Dont teleport or take any other means of transportation. Then fly to ape atoll, talk to an eldar guard while wearing the greegree. Then ask awowogei for an alliance. Walk to seargeant and talk to him to be a member ot the 10th guard. Don’t equip the sigil yet though.(If you had trouble getting the sigil like me try a few more times, or turn back into a human.) When you are ready to fight the Demon, equip the sigil, otherwise Bank and get ready for the fight. You can use a cannon, and the 10th squad helps you, very so slightly. When the Demon is dead you will need to talk to the guy with an arrow over his head. then go talk to king Narnode at the Grand tree to end the Quest.
REWARD: 10k gp, 3 Diamonds, the ability to wield the Dragon Scimmy, talk to Daero to get training in Strength and Constitution OR Attack and Defense. You get 35k experience in the 2 skills of your choice and 20k experience in the other two skills you didn’t choose.

Apr 1, 2010
RuneScape Prayer Guide From For F2P

Prayer is quite a hard skill to train,it can give you a huge advantage when facing even the meanest of enemies during combat. It can come in handy if you need an extra burst of strength, a moment of being invincible to magic, or even a faster healing time!taking a lot of time or a lot of money and almost as much time. So why train it at all? Prayer can help you out in almost every combat situation. Some-of the best prayers being Protect from magic (level 37), Protect from range (missiles) (level 40) and protect from melee (level 43). These prayers make you immune from monsters attacks and reduce other players attacks by 40%. These are great in PvP or general combat. They also work well in fist of guthix .
Ways to get bones:
you can get bones by yourself or pick when you kill the monsters to pick up the bones:
1.Buying bones
Buying bones is extremely expensive way of training prayer. However if you don’t want to scavenge for bones or kill loads of monsters this is a good (only) way to do it.
To get from level 1 to 99 you need:
- 2,896,540 bones or burnt bones or…
- 2,606,540 Monkey Bones or…
- 868,962 Big bones
The Cost
- Bones: 451,860,240 (156GP Each)
- Monkey Bones: 826,273,180 (371GP Each)
- Big Bones: 529,197,858 (609GP Each)
(Burnt bones are not included as they cost a lot more than bones but give the same xp)
Bone buying is very expensive and I would not recommend it, however if you are very rich then go fro ti. I would suggest buying big bones as in the time it saves you to bury 800k instead of 2million bones you could probably make enough money to cover the cost.
2.Monster Killing
Almost every monster you kill drops bones. However I suggest killing hill giants (Edgivile Swears), Moss Giants (Varrok Swearers) or ice giants. This is because these ore the only 3 F2P monsters that drop big bones. However regular bones from normal monsters should still be picked up and buryed.
3.Picking up Bones
Many people just leave the bones of the monsters they kill. If you get into the habit of picking up and burying every bone you see you will very quickly gain prayer levels.
Also there are various bone respawns thought F2P runescape. The best of which being the chaos temple in the wilderness, there are 7 bone respawns located around it and it is pretty safe (level 10 widerness). Dont take anything, just go up there, pick up bones and bury them, by the time you have buryed the last bone a new one has respawned.
Ok,now these are the ways for you to get the bones,what thing you need to do is bury them to 99,good luck for you!
Just Enjoy yourself on playing Runescape very much!